Package: libzenohc
Version: 0.11.0-stable
Architecture: arm64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 16875
Filename: 0.11.0-stable/libzenohc_0.11.0-stable_arm64.deb
Size: 4101720
MD5sum: 166f5bd4e92f2b5f15216bdd81d8b759
SHA1: 3488b92b8a37498dd1f328d90d5178fb7652fbe4
SHA256: 6da20f8ec7d6150abbb736f09960ebe52edc0787ff3878d17b9bfa8e68dd8b47
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc
Version: 0.11.0-stable
Architecture: amd64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 19367
Depends: libc6 (>= 2.29)
Filename: 0.11.0-stable/libzenohc_0.11.0-stable_amd64.deb
Size: 4629404
MD5sum: ccee43377584c690e8d06eec029af973
SHA1: 9572d32675c03dae9fd2fd44a63de2b49ab2c043
SHA256: a732afcac7fa814b546fad376a78f414657346c7d02e4812b92279c841fa9d0a
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc
Version: 0.11.0-stable
Architecture: armel
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 18203
Filename: 0.11.0-stable/libzenohc_0.11.0-stable_armel.deb
Size: 4448936
MD5sum: 4c696c36dbb31573a945f5cf87b1fde1
SHA1: c1891b312326834e298bbbb7cdd46a1aa5df3abe
SHA256: 26b332ccf7ccc0faac9b5b56121c865d84c8521299249847e8afff6f65cc24dc
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc
Version: 0.11.0-stable
Architecture: armhf
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 17957
Filename: 0.11.0-stable/libzenohc_0.11.0-stable_armhf.deb
Size: 4477864
MD5sum: a99e1abbc7a82a02fe46323514e73372
SHA1: 5a569404159b13602816fc07ba3c6a20e92b0e78
SHA256: 4ca77803f638bfec4f3b014a61d1b1c6c1483d59097c13dc1f0aba0fcd61649b
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0-stable
Architecture: arm64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0-stable)
Filename: 0.11.0-stable/libzenohc-dev_0.11.0-stable_arm64.deb
Size: 32316
MD5sum: 51fd8d8cb9b234664e5296fbc3a32f17
SHA1: 8f0562389bde74eda3b4ceac7864e59879124f5b
SHA256: 91b0bf1261f54c7a77af92cba9d03b0d9c4bfbdd8890370d96055670fbcb7cbd
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0-stable
Architecture: amd64
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0-stable)
Filename: 0.11.0-stable/libzenohc-dev_0.11.0-stable_amd64.deb
Size: 32332
MD5sum: 160f11596737d2bca224c41ef322c39d
SHA1: 4a6443789a92e6860aafb03223a8bd97ac88547e
SHA256: 88132e561dd49d5daf4992ea93c9ee54bf05efcb50f49ba7d5558c05c3d08269
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0-stable
Architecture: armhf
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0-stable)
Filename: 0.11.0-stable/libzenohc-dev_0.11.0-stable_armhf.deb
Size: 32316
MD5sum: b769cac6ebd7b1dc81df26cbae45416b
SHA1: 5b37cb0b24d0432293785c68abf526e0186b8ed6
SHA256: 30ed794feeb9a8f51c3fa6b2a30e8d50bdc66ab8fb2c8ce741811df7bfd42068
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

Package: libzenohc-dev
Version: 0.11.0-stable
Architecture: armel
Maintainer: zenoh-dev@eclipse.org
Installed-Size: 173
Depends: libzenohc (=0.11.0-stable)
Filename: 0.11.0-stable/libzenohc-dev_0.11.0-stable_armel.deb
Size: 32320
MD5sum: 262e9c8b2ed1527a06ceee65f62c928f
SHA1: 7f41bf682bbd3de29afb2967929090117c00303a
SHA256: 07019943efda609fb5dbf36347fe03c72476c34832026f1905acc9ebc10c1b03
Section: net
Priority: optional
Homepage: http://zenoh.io
Description: The Zenoh C API
 <img
 src="https://raw.githubusercontent.com/eclipse-zenoh/zenoh/main/zenoh-dragon.png"
 height="150">
 .
 [![CI](https://github.com/eclipse-zenoh/zenoh-c/workflows/CI/badge.svg)](https://github.com/eclipse-zenoh/zenoh-c/actions?query=workflow%3A%22CI%22)
 [![Documentation
 Status](https://readthedocs.org/projects/zenoh-c/badge/?version=latest)](https://zenoh-c.readthedocs.io/en/latest/?badge=latest)
 [![Discussion](https://img.shields.io/badge/discussion-on%20github-blue)](https://github.com/eclipse-zenoh/roadmap/discussions)
 [![Discord](https://img.shields.io/badge/chat-on%20discord-blue)](https://discord.gg/2GJ958VuHs)
 [![License](https://img.shields.io/badge/License-EPL%202.0-blue)](https://choosealicense.com/licenses/epl-2.0/)
 [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://opensource.org/licenses/Apache-2.0)
 .
 # Eclipse Zenoh
 .
 The Eclipse Zenoh: Zero Overhead Pub/sub, Store/Query and Compute.
 .
 Zenoh (pronounce _/zeno/_) unifies data in motion, data at rest and
 computations. It carefully blends traditional pub/sub with geo-distributed
 storages, queries and computations, while retaining a level of time and space
 efficiency that is well beyond any of the mainstream stacks.
 .
 Check the website [zenoh.io](http://zenoh.io) and the
 [roadmap](https://github.com/eclipse-zenoh/roadmap) for more detailed
 information.
 .
 -------------------------------
 .
 # C API
 .
 This repository provides a C binding based on the main [Zenoh implementation
 written in Rust](https://github.com/eclipse-zenoh/zenoh).
 .
 -------------------------------
 .
 ## How to build it
 .
 > :warning: **WARNING** :warning: : Zenoh and its ecosystem are under active
 development. When you build from git, make sure you also build from git any
 other Zenoh repository you plan to use (e.g. binding, plugin, backend, etc.).
 It may happen that some changes in git are not compatible with the most recent
 packaged Zenoh release (e.g. deb, docker, pip). We put particular effort in
 maintaining compatibility between the various git repositories in the Zenoh
 project.
 .
 1. Make sure that [Rust](https://www.rust-lang.org) is available on your
 platform.
    Please check [here](https://www.rust-lang.org/tools/install) to learn how to
 install it.
    If you already have the Rust toolchain installed, make sure it is up-to-date
 with:
 .
    ```bash
    rustup update
    ```
 .
 2. Clone the [source] with `git`:
 .
    ```bash
    git clone https://github.com/eclipse-zenoh/zenoh-c.git
    ```
 .
    [source]: https://github.com/eclipse-zenoh/zenoh-c
 .
 3. Build:
 .
    Good CMake practice is to perform build outside of source directory, leaving
 source tree untouched. The examples below demonstrates this mode of building.
 On the other hand VScode by default creates build directory named 'build'
 inside source tree. In this case build script slightly changes its behavior.
 See more about it in section 'VScode'.
 .
    By default build configuration is set to `Release`, it's not necessary to
 add `-DCMAKE_BUILD_TYPE=Release` option on configuration step. But if your
 platform uses multi-config generator by default (this is the case on Windows),
 you may need to add option `--config Release` on build step. See more in CMake
 [build-configurations] documentation. Option`--config Release` is skipped in
 further examples for brewity. It's actually necessary for [Visual Studio
 generators] only. For [Ninja Multi-Config] the build script is able to select
 `Release` as the default configuration.
 .
    ```bash
    mkdir -p build && cd build
    cmake ../zenoh-c
    cmake --build . --config Release
    ```
 .
    The generator to use is selected with option `-G`. If Ninja is installed on
 your system, adding `-GNinja` to `cmake` command can greatly speed up the build
 time:
 .
    ```bash
    cmake ../zenoh-c -GNinja
    cmake --build .
    ```
 .
    [build-configurations]:
 https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#build-configurations
    [Visual Studio generators]:
 https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html#id14
    [Ninja Multi-Config]:
 https://cmake.org/cmake/help/latest/generator/Ninja%20Multi-Config.html
 .
 4. Install:
 .
    To install zenoh-c library into system just build target `install`. You need
 root privileges to do it, as the default install location is `/usr/local`.
 .
    ```bash
    cmake --build . --target install
    ```
 .
    If you want to install zenoh-c libraries locally, you can set the
 installation directory with `CMAKE_INSTALL_PREFIX`
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
    cmake --build . --target install
    ```
 .
    By default only dynamic library is installed. Set
 `ZENOHC_INSTALL_STATIC_LIBRARY` variable to true to install static library
 also:
 .
    ```bash
    cmake ../zenoh-c -DCMAKE_INSTALL_PREFIX=~/.local
 -DZENOHC_INSTALL_STATIC_LIBRARY=TRUE
    cmake --build . --target install
    ```
 .
    The result of installation is the header files in `include` directory, the
 library files in `lib` directory and cmake package configuration files for
 package `zenohc` in `lib/cmake` directory. The library later can be loaded with
 CMake command `find_package(zenohc)`.
    Add dependency in CMakeLists.txt on target
 .
    - `zenohc::shared` for linking dynamic library
    - `zenohc::static` for linking static library
    - `zenohc::lib` for linking static or dynamic library depending on boolean
 variable `ZENOHC_LIB_STATIC`
 .
    For `Debug` configuration the library package `zenohc_debug` is installed
 side-by-side with release `zenohc` library. Suffix `d` is added to names of
 library files (libzenohc**d**.so).
 .
 5. VScode
 .
    When zenoh-c project is opened in VSCode the build directory is set to
 `build` inside source tree (this is default behavior of Microsoft [CMake
 Tools]). The project build script detects this situation. In this case it
 places build files in `target` directory and `Cargo.toml` file (which is
 generated from `Cargo.toml.in`) into the root of source tree, as the rust
 developers used to and as the rust build tools expects by default. This
 behavior also can be explicitly enabled by setting
 `ZENOHC_BUILD_IN_SOURCE_TREE` variable to `TRUE`.
 .
    [CMake Tools]:
 https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools
 .
 ## Building the Examples
 .
 The examples can be built in two ways. One is to select `examples` as a build
 target of zenoh-c project (assuming here that the current directory is
 side-by-side with zenoh-c directory):
 .
 ```bash
 cmake ../zenoh-c
 cmake --build . --target examples
 ```
 .
 You may also use `--target <example_name>` if you wish to only build a specific
 example.
 .
 All build artifacts will be in the `target/release/examples` directory in this
 case.
 .
 The second way is to directly build `examples` as a root project:
 .
 ```bash
 cmake ../zenoh-c/examples
 cmake --build .
 ```
 .
 In this case, the examples executables will be built in the current directory.
 .
 As a root project the `examples` project links `zenoh-c` with CMake's
 [add_subdirectory] command by default. There are also other ways to link
 `zenoh-c` - with [find_package] or [FetchContent]:
 .
 [add_subdirectory]:
 https://cmake.org/cmake/help/latest/command/add_subdirectory.html
 [find_package]: https://cmake.org/cmake/help/latest/command/find_package.html
 [FetchContent]: https://cmake.org/cmake/help/latest/module/FetchContent.html
 .
 Link with `zenoh-c` installed into default location in the system (with
 [find_package]):
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 ```
 .
 Link with `zenoh-c` installed in `~/.local` directory:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=PACKAGE
 -DCMAKE_INSTALL_PREFIX=~/.local
 ```
 .
 Download specific `zenoh-c` version from git with [FetchContent]:
 .
 ```bash
 cmake ../zenoh-c/examples -DZENOHC_SOURCE=GIT_URL -DZENOHC_GIT_TAG=0.11.0-rc
 ```
 .
 See also `configure_include_project` function in [helpers.cmake] for more
 information
 .
 [helpers.cmake]: cmake/helpers.cmake
 .
 ## Running the Examples
 .
 ### Basic Pub/Sub Example
 .
 ```bash
 ./target/release/examples/z_sub
 ```
 .
 ```bash
 ./target/release/examples/z_pub
 ```
 .
 ### Queryable and Query Example
 .
 ```bash
 ./target/release/examples/z_queryable
 ```
 .
 ```bash
 ./target/release/examples/z_get
 ```
 .
 ### Running the Throughput Examples
 .
 ```bash
 ./target/release/examples/z_sub_thr
 ```
 .
 ```bash
 ./target/release/examples/z_pub_thr
 ```
 .
 ## API conventions
 .
 Most of the types exposed by the `zenoh-c` API are types for which destruction
 is necessary. To help you spot these types, we name them with the convention
 that any destructible type must start by `z_owned`.
 .
 For maximum performance, we try to make as few copies as possible. Sometimes,
 this implies moving data that you `z_owned`. Any function that takes a
 non-const pointer to a `z_owned` type will perform its destruction. To make
 this pattern more obvious, we encourage you to use the `z_move` macro instead
 of a simple `&` to create these pointers. Rest assured that all `z_owned` types
 are double-free safe, and that you may check whether any `z_owned_X_t` typed
 value is still valid by using `z_X_check(&val)`, or the `z_check(val)` macro if
 you're using C11.
 .
 We hope this convention will help you streamline your memory-safe usage of
 zenoh, as following it should make looking for leaks trivial: simply search for
 paths where a value of a `z_owned` type hasn't been passed to a function using
 `z_move`.
 .
 Functions that simply need to borrow your data will instead take values of the
 associated `z_X_t` type. You may construct them using `z_X_loan(&val)` (or the
 `z_loan(val)` generic macro with C11).
 .
 Note that some `z_X_t` typed values can be constructed without needing to
 `z_borrow` their owned variants. This allows you to reduce the amount of copies
 realized in your program.
 .
 The examples have been written with C11 in mind, using the conventions we
 encourage you to follow.
 .
 Finally, we strongly advise that you refrain from using structure field that
 starts with `_`:
 .
 - We try to maintain a common API between `zenoh-c` and
 [`zenoh-pico`](https://github.com/eclipse-zenoh/zenoh-pico), such that porting
 code from one to the other is, ideally, trivial. However, some types must have
 distinct representations in either library, meaning that using these
 representations explicitly will get you in trouble when porting.
 - We reserve the right to change the memory layout of any type which has
 `_`-prefixed fields, so trying to use them might cause your code to break on
 updates.
 .
 ## Logging
 .
 By default, zenoh-c enables Zenoh's logging library upon using the `z_open` or
 `z_scout` functions. This behavior can be disabled by adding
 `-DDISABLE_LOGGER_AUTOINIT:bool=true` to the `cmake` configuration command. The
 logger may then be manually re-enabled with the `zc_init_logger` function.
 .
 ## Cross-Compilation
 .
 The following alternative options have been introduced to facilitate
 cross-compilation.
 > :warning: **WARNING** :warning: : Perhaps additional efforts are necessary,
 that will depend of your environment.
 .
 - `-DZENOHC_CARGO_CHANNEL="+nightly"|"+beta"|"+stable"`: refers to a specific
 rust toolchain release
 [[rust-channels](https://rust-lang.github.io/rustup/concepts/channels.html)]
 - `-DZENOHC_CARGO_FLAGS`: several optional flags can be used for compilation.
 [[cargo flags](https://doc.rust-lang.org/cargo/commands/cargo-build.html)]
 - `-DZENOHC_CUSTOM_TARGET`: specifies a crosscompilation target. Currently rust
 support several Tire-1, Tire-2 and Tire-3 targets
 [[targets](https://doc.rust-lang.org/nightly/rustc/platform-support.html)]. But
 keep in mind that zenoh-c only have support for following targets:
 `aarch64-unknown-linux-gnu`, `x86_64-unknown-linux-gnu`,
 `arm-unknown-linux-gnueabi`
 .
 Let's put all together in an example:
 Assuming you want to crosscompile for aarch64-unknown-linux-gnu.
 .
 1. Install required packages
    - `sudo apt install gcc-aarch64-linux-gnu`
 2. *(Only if you're using `nightly`)
    - `rustup component add rust-src --toolchain nightly`
 3. Compile Zenoh-C. Assume that it's in `zenoh-c` directory. Notice that build
 in this sample is performed outside of source directory
 .
    ```bash
    export RUSTFLAGS="-Clinker=aarch64-linux-gnu-gcc -Car=aarch64-linux-gnu-ar"
    mkdir -p build && cd build
    cmake ../zenoh-c  -DZENOHC_CARGO_CHANNEL="+nightly"
 -DZENOHC_CARGO_FLAGS="-Zbuild-std=std,panic_abort"
 -DZENOHC_CUSTOM_TARGET="aarch64-unknown-linux-gnu"
 -DCMAKE_INSTALL_PREFIX=../aarch64/stage
    cmake --build . --target install
    ```
 .
 Additionally you can use `RUSTFLAGS` environment variable for lead the
 compilation.
 .
 If all goes right the building files will be located at:
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 and release files will be located at
 `/path/to/zenoh-c/target/aarch64-unknown-linux-gnu/release`
 .
 ## Rust Version
 .
 The Rust version we use is defined in
 [rust-toolchain.toml](rust-toolchain.toml), which is `1.72.0`.
 There might be some memory mapping issue if you use the later version.
 .
 You can also specify the Rust version.
 .
 ```bash
 cmake ../zenoh-c -DZENOHC_CARGO_CHANNEL="+1.72.0"
 ```
 .
 ## Zenoh features support (enabling/disabling protocols, etc)
 .
 It's necessary sometimes to build zenoh-c library with set of features
 different from default. For example: enable TCP and UDP only. This can be done
 by changing `ZENOHC_CARGO_FLAGS` parameter for cmake (notice ";" instead of
 space due to cmake peculiarities)
 .
 Available features can be found in Zenoh
 [Cargo.toml](https://github.com/eclipse-zenoh/zenoh/blob/main/zenoh/Cargo.toml)
 .
 ```bash
 cmake ../zenoh-c
 -DZENOHC_CARGO_FLAGS="--no-default-features;--features=zenoh/transport_tcp,zenoh/transport_udp"
 ```
Vcs-Browser: https://github.com/eclipse-zenoh/zenoh-c
Vcs-Git: https://github.com/eclipse-zenoh/zenoh-c

