Interface Shader


public interface Shader
Defines an object which can modify an sRGB colour as defined by a scalar parameter.
Since:
5 Jun 2007
Author:
Mark Taylor
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    adjustRgba(float[] rgba, float value)
    Modifies the elements of an sRGB colour definition array in place according to a supplied parameter.
    Returns a name for this shader.
    boolean
    Indicates whether the shading performed by this shader is dependent on the input colour or not.
  • Method Details

    • adjustRgba

      void adjustRgba(float[] rgba, float value)
      Modifies the elements of an sRGB colour definition array in place according to a supplied parameter. The supplied rgba array has 4-elements giving red, green blue, alpha values respetively, each element in the range 0 to 1. The value parameter is a value in the range 0 to 1 which parameterises how the rgba array is to be modified.
      Parameters:
      rgba - 4-element (red,green,blue,alpha) array
      value - adjustment parameter in the range 0..1
    • isAbsolute

      boolean isAbsolute()
      Indicates whether the shading performed by this shader is dependent on the input colour or not.
      Returns:
      true if adjustRgba(float[], float) depends on the input colour
    • getName

      String getName()
      Returns a name for this shader.
      Returns:
      short human-readable label