set(FILES_HUD
	blacksmith_screen.cpp
	blacksmith_screen.h
	character_screen.cpp
	character_screen.h
	disenchanter_screen.cpp
	disenchanter_screen.h
	enchanter_screen.cpp
	enchanter_screen.h
	hud.cpp
	hud.h
	inventory_screen.cpp
	inventory_screen.h
	screen.cpp
	screen.h
	skill_screen.cpp
	skill_screen.h
	stash_screen.cpp
	stash_screen.h
	trader_screen.cpp
	trader_screen.h
	trade_screen.cpp
	trade_screen.h
	vendor_screen.cpp
	vendor_screen.h
)
target_sources(${CMAKE_PROJECT_NAME} PRIVATE ${FILES_HUD})
set_source_files_properties(${FILES_HUD} TARGET_DIRECTORY ${CMAKE_PROJECT_NAME} PROPERTIES COMPILE_FLAGS ${WARNING_FLAGS})
