+--------+
|GLSFcave|
+--------+
2008/03/14 TOMARI, Hisanobu<posco(dot)grubb(at)gmail(dot)com>

GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL.
SFcave is a game where the player controls a ribbon and
avoid hitting walls.

You have only one control: when you hold the mouse button,
the ribbon goes up. Otherwise the ribbon goes down.

**************
How to compile
**************
You need GLUT to compile and play this game. Although there
seems to be many variants and versions of the GLUT library,
many of them should work well with this game.

1. Edit `Makefile'
   Choose a LDFLAGS for your environment and comment it out.
   Usually, you will need to edit lines 1 to 6.

2. make
   Just type `make' and the executable `glsfcave' should 
   compile. GNU make, BSD make, IRIX's /sbin/make worked.

I checked this game to work on following environments:
  Apple MacOS X 10.5.2(PowerPC) ATI Mobility RADEON 9700
  SGI IRIX 6.5.22(IP32,R5000) CRIME
  Debian 4.0r3(i386) NVIDIA GeForce 460 Go
  CentOS 4(i386) software rendering(mesa)



