This document describes how to embed rgl
scenes in HTML documents
and use embedded Javascript to
control a WebGL display in an HTML document. For more
general information about rgl
, see rgl Overview.
We assume that the HTML document is produced from R markdown
source using knitr
or rmarkdown
. This format mixes
text with Markdown markup with chunks of R code. There
is a limited amount of discussion of other methods.
There are two ways to embed an rgl
scene in the document.
The newest one is recommended: call setupKnitr
with argument autoprint = TRUE
early in the document. This will set things up to be
quite similar to the way standard 2D graphics are included
by knitr
, i.e. it will detect the fact that you’ve
drawn something, and just include it automatically.
If autoprint = FALSE
is used or no call is made to
setupKnitr()
, an explicit call to rglwidget
will
produce a “widget” which can
be embedded into your document by printing it. This document
uses that method.
Older methods (e.g. writeWebGL
or various hooks) that were
used before rgl
version
0.102.0 are no longer supported.
Most browsers now support WebGL, but in some browsers it may be disabled by default. See https://get.webgl.org for help on a number of different browsers.
We start with a simple plot of the iris data. We
insert a code chunk and call the rglwidget
function with optional argument elementId
. This allows later
Javascript code to refer to the image. We also
save the object ids from the plot, so that they
can be manipulated later. (The first example in Controls uses tags instead of saving the ids.)
library(rgl)
plotids <- with(iris, plot3d(Sepal.Length, Sepal.Width, Petal.Length,
type="s", col=as.numeric(Species)))
rglwidget(elementId = "plot3drgl")
Next we insert a button to toggle the display of the data.
toggleWidget(sceneId = "plot3drgl", ids = plotids["data"], label = "Data")
The sceneId
is the same as the elementId
we used
in rglwidget()
, the ids
are the object ids of the
objects that we’d like to toggle, and the label
is the
label shown on the button. To find the names in the
plotids
variable, apply names()
or unclass()
:
names(plotids)
## [1] "data" "axes" "xlab" "ylab" "zlab"
unclass(plotids)
## data axes xlab ylab zlab
## 13 14 15 16 17
magrittr
or base pipesIt can be error-prone to set the elementId
in the
rglwidget()
to match the sceneId
in the toggleWidget()
(or playwidget()
, described below).
In the usual case where both are intended to appear
together, magrittr
-style pipes can be used quite flexibly:
the first argument of the control widget accepts
the result of rglwidget()
(or other control widgets),
and the controllers
argument of rglwidget()
accepts
control widgets. In R 4.1.0, the new base pipe
operator |>
should be usable in the same way.
For example,
rglwidget() %>%
toggleWidget(ids = plotids["data"], label = "Data")
If you have R 4.1.0 or greater, this should do the same:
rglwidget() |>
toggleWidget(ids = plotids["data"], label = "Data")
You can swap the order of button and scene; use the magrittr
dot (or the =>
syntax in base pipes)
to pass the toggleWidget
to rglwidget
in the controllers
argument:
toggleWidget(NA, ids = plotids["data"], label = "Data") %>%
rglwidget(controllers = .)
or using R 4.1.0 or later,
toggleWidget(NA, ids = plotids["data"], label = "Data") |>
w => rglwidget(controllers = w)
We have seen how to change the contents of the plot using toggleWidget
. We can do
more elaborate displays.
For example, we can redo the previous plot, but with the
three species as separate “spheres” objects and buttons to
toggle them:
clear3d() # Remove the earlier display
with(subset(iris, Species == "setosa"),
spheres3d(Sepal.Length, Sepal.Width, Petal.Length,
col=as.numeric(Species),
radius = 0.211,
tag = "setosa"))
with(subset(iris, Species == "versicolor"),
spheres3d(Sepal.Length, Sepal.Width, Petal.Length,
col=as.numeric(Species),
radius = 0.211,
tag = "versicolor"))
with(subset(iris, Species == "virginica"),
spheres3d(Sepal.Length, Sepal.Width, Petal.Length,
col=as.numeric(Species),
radius = 0.211,
tag = "virginica"))
aspect3d(1,1,1)
decorate3d(tag = "axes")
rglwidget() %>%
toggleWidget(tags = "setosa") %>%
toggleWidget(tags = "versicolor") %>%
toggleWidget(tags = "virginica") %>%
toggleWidget(tags = "axes") %>%
asRow(last = 4)
Since we skipped the label
argument, the buttons are
labelled with the values of the tags. The asRow
function is discussed below.
toggleWidget()
is actually a convenient wrapper for
two functions: playwidget
and subsetControl
. playwidget()
adds
the button to the web page (and can also add sliders,
do animations, etc.), while subsetControl()
chooses
a subset of objects to display.
subsetControl
For a more general example, we could use a slider to select several subsets of the data in the iris display. For example,
rglwidget() %>%
playwidget(start = 0, stop = 3, interval = 1,
subsetControl(1, subsets = list(
Setosa = tagged3d("setosa"),
Versicolor = tagged3d("versicolor"),
Virginica = tagged3d("virginica"),
All = tagged3d(c("setosa", "versicolor", "virginica"))
)))
There are several other “control” functions.
par3dinterpControl
par3dinterpControl
approximates the result of par3dinterp
.
For example, the following code (similar to the play3d
example) rotates the scene in a complex way.
M <- r3dDefaults$userMatrix
fn <- par3dinterp(time = (0:2)*0.75, userMatrix = list(M,
rotate3d(M, pi/2, 1, 0, 0),
rotate3d(M, pi/2, 0, 1, 0)) )
rglwidget() %>%
playwidget(par3dinterpControl(fn, 0, 3, steps=15),
step = 0.01, loop = TRUE, rate = 0.5)
Some things to note: The generated Javascript slider has 300 increments,
so that motion appears smooth. However, storing 300 userMatrix
values
would take up a lot of space, so we use interpolation
in the Javascript code. However, the Javascript code can only do
linear interpolation, not the more complex spline-based SO(3)
interpolation done by par3dinterp
. Because of this,
we need to output 15 steps from par3dinterpControl
so that the distortions of linear interpolation are not visible.
propertyControl
propertyControl
is a more general function to set
the value of properties of the scene. Currently most
properties are supported, but use does require knowledge
of the internal implementation.
clipplaneControl
clipplaneControl
allows the user to control
the location of a clipping plane by moving a slider.
vertexControl
Less general than propertyControl
is
vertexControl
. This function sets attributes
of individual vertices in a scene. For example, to set the
x-coordinate of the closest point in the setosa group, and modify
its colour from black to white,
setosavals <- subset(iris, Species == "setosa")
which <- which.min(setosavals$Sepal.Width)
init <- setosavals$Sepal.Length[which]
rglwidget() %>%
playwidget(
vertexControl(values = matrix(c(init, 0, 0, 0,
8, 1, 1, 1),
nrow = 2, byrow = TRUE),
attributes = c("x", "red", "green", "blue"),
vertices = which, tag = "setosa"),
step = 0.01)
ageControl
A related function is ageControl
, though it uses
a very different specification of the attributes.
It is used when the slider controls the “age” of the scene,
and attributes of vertices change with their age.
To illustrate we will
show a point moving along a curve. We
give two ageControl
calls in a list; the first
one controls the colour of the trail, the second controls
the position of the point:
time <- 0:500
xyz <- cbind(cos(time/20), sin(time/10), time)
lineid <- plot3d(xyz, type="l", col = "black")["data"]
sphereid <- spheres3d(xyz[1, , drop=FALSE], radius = 8, col = "red")
rglwidget() %>%
playwidget(list(
ageControl(births = time, ages = c(0, 0, 50),
colors = c("gray", "red", "gray"), objids = lineid),
ageControl(births = 0, ages = time,
vertices = xyz, objids = sphereid)),
start = 0, stop = max(time) + 20, rate = 50,
components = c("Reverse", "Play", "Slower", "Faster",
"Reset", "Slider", "Label"),
loop = TRUE)
rglMouse
While not exactly a control in the sense of the other
functions in this section, the rglMouse
function is used to add an HTML control to a display
to allow the user to select the mouse mode.
For example, the display below initially allows selection of particular points, but the mouse mode may be changed to let the user rotate the display for a another view of the scene.
# This example requires the crosstalk package
# We skip it if crosstalk is not available.
ids <- with(iris, plot3d(Sepal.Length, Sepal.Width, Petal.Length,
type="s", col=as.numeric(Species)))
par3d(mouseMode = "selecting")
rglwidget(shared = rglShared(ids["data"])) %>%
rglMouse()
The rglShared()
call used here is described below.
Many rgl
displays will contain several elements: one or more
rgl
scenes and controls. Internally rgl
uses
the combineWidgets
function from the
manipulateWidget
package.
The rgl
package provides 3 convenience functions for arranging
displays. We have already met the first: the magrittr
pipe, %>%
.
When the display is constructed as a
single object using pipes, the objects in the pipeline
will be arranged in a single column.
The second convenience function is asRow
. This takes
as input a list of objects or a combineWidgets
object (perhaps
the result of a pipe), and rearranges (some of) them into a
horizontal row. As in the toggleWidget example,
the last
argument can be used to limit the actions of asRow
to the
specified number of components. (If last = 0
, all objects are stacked: this can be useful if some of them are not from the rgl
package, so piping doesn’t work for them.)
Finally, getWidgetId
can be used to extract the
HTML element ID from an HTML widget. This is useful when combining
widgets that are not all elements of the same pipe, as in the
crosstalk
example below.
If these convenience functions are not sufficient, you can call
manipulateWidget::combineWidgets or
other functions from manipulateWidget
for more flexibility in
the display arrangements.
crosstalk
The crosstalk
package allows
widgets to communicate with each other. Currently it supports selection
and filtering of observations.
rgl
can send, receive and display these messages. An rgl
display
may have several subscenes, each displaying different datasets. Each object in the
scene is potentially a shared dataset in the crosstalk
sense.
The linking depends on the rglShared
function. Calling rglShared(id)
,
where id
is the rgl
id value for an object in the current scene,
creates a shared data object containing the coordinates of the vertices of
the rgl
object. This object is passed to rglwidget
in the shared
argument. It can also be passed to other widgets that accept shared data,
linking the two displays.
If a shared data object has been created in some other way, it can be linked to
a particular rgl
id
value by copying its key
and group
properties
as shown in the example below.
# This example requires the crosstalk package.
# We skip it if crosstalk is not available.
library(crosstalk)
sd <- SharedData$new(mtcars)
ids <- plot3d(sd$origData(), col = mtcars$cyl, type = "s")
# Copy the key and group from existing shared data
rglsd <- rglShared(ids["data"], key = sd$key(), group = sd$groupName())
rglwidget(shared = rglsd) %>%
asRow("Mouse mode: ", rglMouse(getWidgetId(.)),
"Subset: ", filter_checkbox("cylinderselector",
"Cylinders", sd, ~ cyl, inline = TRUE),
last = 4, colsize = c(1,2,1,2), height = 60)
If multiple objects in the rgl
scene need to be considered
as shared data, you can pass the results of several rglShared()
calls in a list, i.e. rglwidget(shared = <list>)
. The key
values will be assumed to be shared across datasets; if this is
not wanted, use a prefix or some other means to make sure they
differ between objects.
If the same rgl
id is used in more than one rglShared()
object,
it will respond to messages from all of them. This may lead to
undesirable behaviour as one message cancels the previous one.
We repeat the initial plot from this document:
plotids <- with(iris, plot3d(Sepal.Length, Sepal.Width, Petal.Length,
type="s", col=as.numeric(Species)))
subid <- currentSubscene3d()
rglwidget(elementId="plot3drgl2")
We might like a button on the web page to cause a change to the display, e.g. a rotation of the plot. First we add buttons, with the “onclick” event set to a function described below:
<button type="button" onclick="rotate(10)">Forward</button>
<button type="button" onclick="rotate(-10)">Backward</button>
which produces these buttons:
We stored the subscene number that is currently active in
subid
in the code chunk above, and use it as
in the script below. `r subid`
knitr
substitutes the value
when it processes the document.
The rotate()
function uses the Javascript function document.getElementById
to retrieve the <div>
component
of the web page containing the scene. It will have a
component named rglinstance
which contains information about the scene that we can modify:
<script type="text/javascript">
var rotate = function(angle) {
var rgl = document.getElementById("plot3drgl2").rglinstance;
rgl.getObj(`r subid`).par3d.userMatrix.rotate(angle, 0,1,0);
rgl.drawScene();
};
</script>
If we had used webGL=TRUE
in the chunk header,
the knitr
WebGL support would create a global object with a name of the form <chunkname>rgl
. For example, if the code chunk
was named plot3d2
, the object
would be called plot3d2rgl
, and this code would work:
<script type="text/javascript">
var rotate = function(angle) {
plot3d2rgl.getObj(`r subid`).par3d.userMatrix.rotate(angle, 0,1,0);
plot3d2rgl.drawScene();
};
</script>
The following functions are described in this document: